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Card Games Like Golf

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Games like Golf hide some cards. You draw and swap to cut points. You want the lowest score. This page lists six games that feel close to Golf. Each block lists players, how it is like Golf, how it differs, and a source link. Facts come from Pagat or the game maker.

Cabo

Players: Smiling Monster rules: 2 to 5 players, ages 8 and up, about 30 minutes.

How it is like Golf

  • You start with four hidden cards.
  • You draw and swap to cut points.
  • The lowest total wins the round.
  • You watch what others take from the pile.

How it differs from Golf

  • Cabo uses its own deck.
  • Some cards let you peek or swap with a foe.
  • You say Cabo to end the round.
  • Each other player gets one more turn.

Source: Smiling Monster Cabo rules (PDF)

Skyjo

Players: Magilano rules: 2 to 8 players, ages 8 and up, about 30 minutes.

How it is like Golf

  • Each player hides cards in a grid.
  • You draw or take the top discard.
  • You swap to drop points over many rounds.
  • You try to end with a low round score.

How it differs from Golf

  • You get 12 cards in a 3 by 4 grid.
  • You flip two cards before play starts.
  • Three equal cards in one column are removed.
  • Play stops when someone reaches 100 points or more.

Source: Magilano Skyjo rules (PDF)

Rat-a-Tat Cat

Players: Gamewright: 2 to 6 players, ages 6 and up, about 20 minutes.

How it is like Golf

  • You get four face-down cards.
  • You peek at two at the start.
  • You draw and swap to drop high rat cards.
  • Low totals win, like Golf holes.

How it differs from Golf

  • The deck uses cats, rats, and power cards.
  • Peek, Swap, and Draw Two add special moves.
  • You knock and say Rat-a-Tat Cat to end a round.
  • Each other player gets one last turn.

Source: Gamewright Rat-a-Tat Cat rules (PDF)

Kombio

Players: Kombio rules page: four cards each. Site text lists 2 player through 6 player groups.

How it is like Golf

  • Four face-down cards sit in a 2 by 2 grid.
  • You draw and discard each turn.
  • You call KOMBIO to end the round.
  • Each other player gets one last turn.
  • You chase a low score in a layout.

How it differs from Golf

  • Cards 7 through 14 are ability cards on the rules page.
  • You may match the top discard at any time.
  • KOMBIO adds extra score rules when you call.

Source: KOMBIO official rules

Crazy Eights

Players: Pagat: 2 to 8 players with one pack. Use two packs for a big group.

How it is like Golf

  • Each turn you draw or play to the discard pile.
  • Both are easy to teach at home.

How it differs from Golf

  • You win by emptying your hand.
  • You do not score a hidden grid.
  • Eights are wild on Pagat basic rules.

Source: Pagat Crazy Eights

How does Rummy compare?

Rummy is a draw-and-discard game too. You build sets and runs. You go out when your hand is empty.

Players: Pagat says two to four players is best. Up to six may play. Deal ten, seven, or six cards by count.

Like Golf: You draw and discard each turn. You watch what others take from the pile.

Different from Golf: Score comes from cards left in your hand. Golf scores card values in a layout.

Source: Pagat Rummy

Where does Golf fit?

Pagat puts Golf in the draw-and-discard family.

Pagat links Cabo-style games to four-card Golf.

Wikipedia Cabo page says Cabo is like Rat-a-Tat Cat.

Skyjo and Kombio are newer boxed games with the same low-score goal.

Crazy Eights is lighter. It shares draw and discard but not a scored grid.

Try Golf free on this site if you like hidden cards and low totals.

Sources: Pagat Golf, Wikipedia Cabo (game)

Common questions

What card game is most like Golf?

Pagat ties four-card Golf to Cabo-style games. Skyjo and Rat-a-Tat Cat also hide cards and chase a low score.

Is Cabo the same as Golf?

No. Cabo uses its own deck. Pagat lists it near four-card Golf. It is not six-card Golf with a 52-card pack.

Can I play Golf online here?

Yes. You can play free Golf vs an AI partner. Try Classic, Quick, Extended, Nine-card, Jokers, or Knock.

How is Rummy different from Golf?

Rummy asks you to meld sets and runs. You go out when your hand is empty. Golf asks you to cut points in a grid.